Grapple across the gap to reach Bart's fourth coupon. Hop down the salt and pepper shaker-looking steps to reach Lisa's first coupon nearby. Go up the nearby pipe to the next level.
Use the trampoline to reach Lisa's second collectible. Climb up and hop onto the platform. Jump onto the other platform around the nearby corner and onto the trampoline to go up another level to find Lisa's third coupon.
Take Lisa and jump back down onto the conveyor belt. Hop across the two pink steps to reach a platform with her fourth coupon. Grapple up to the upper platform. Walk around the back ledge to find Bart's first Koupon. Bart glide down to the rock jutting from the wall near the rop. Climb the rope to the right until you get to the next platform.
There is another set of ropes for you to climb across or you can just jump to the next platform to find Bart's third Krusty Koupon. Hop across the three boats onto the carousel to get Lisa's first Malibu Stacy coupon.
Jump onto the trampoline to reach the up-high whale and to find Lisa's fourth coupon. Use one of the trashcans to get to the second level of the construction yard, then use ride the air from the vent to get to the third level and to the first Koupon. The Koupon is inside the cylinder on top of the pyramid.
Walk around to find the third Koupon. On the left side of it, jump on the trashcan to get to the second level, then jump on the stacked mattresses to get to the top level. Go around the left side to find the fourth Koupon. Look down to the building on the left to find the fifth coupon. Double-jump and glide down to retrieve it.
The sixth coupon is at the top. There is a brown building with a very small blue building to its immediate right. Jump onto the blue building, then look on the right side of the brown building. Ride the air current to the top of the building, then stand at the front of the building.
Look down to find Bart's eigth and final Krusty Koupon. Glide down to get it. Follow the alley on the left of the building down the ramp. Jump into the alleyway above the spot of oil on the ground. The second bottlecap is just to the left. On the right side of the building there is a trashcan that will take you to the top of the building. The third bottlecap is straight ahead.
The fourth bottlecap is right beside the building. Use the nearby helium tank to go into Helium Homer mode and float up to the little platform to find the fifth bottlecap. Activate the helium tank and float up into the cylinder to get the sixth bottlecap inside it may take a few tries to get inside. Go through the alley behind it and hop on the trashcan to get taken up a level.
Simply jump up to the building to the left to find the seventh bottlecap. Go into Helium Homer form and float straight up in the air. The eighth bottlecap is on top of the rotating fish sign. Use the trashcan on the left side of the building to get to the second level. Walk around and look down the side of the building to find Homer's ninth and final bottlecap. Line yourself up with the platform and jump off of the building onto it.
Jump across the next truck laying on its side and onto a third truck to find his first Krusty Koupon. Climb almost to the top leaving a little bit of space to give you some extra room.
Double jump towards the platform in the middle and glide down to it to find Bart's third Krusty Koupon. Float over the Krusty truck, and go inside of it from the other side to find Homer's first Duff bottlecap.
Run around the corner to find Homer's third bottlecap. Run around the curve to find Bart's first Krusty Koupon. To the right, Homer's first Duff bottlecap is behind the boxes. Float across the gap on the left towards the platform below Will Wright to find Homer's third and final bottlecap. Rise straight up towards the ceiling, then make your way to the right side of this upper part of the room to find Homer's second bottlecap. It's a damaged wall. Go into Homer Ball mode.
Launch yourself into the wall and Homer Ball smash down on it to destroy it. On the other side you'll find Homer's third bottlecap. Turn around and look up along the wall to see Homer's fourth bottlecap. Take some helium and go up to get the bottlecap.
To the right, hop across the rock platforms to find Homer's sixth Duff bottlecap. As you come to each bridge, keep an eye out for Marge's first Try-N-Save coupon behind one of the corners.
Send the mob to repair it to turn it into a trampoline. Jump up with Marge to find her second coupon. Send Marge's mob to destroy the piece of wall, revealing her third coupon. The one on the left houses Marge's fourth coupon. Take the left path to find her fourth coupon. Find it, then climb the large pole to find Lisa's second coupon. Jump onto the van to reach the scaffolding, then jump across to the other side to find Lisa's third coupon.
Put Lisa on the spot where the car was, and press Triangle with Marge at the little button on the nearby wall to raise the platform. Jump onto the nearby building to find Lisa's fourth coupon. Lisa's eighth and final coupon is on the end of it. Walk towards the orange on the left side. Once you hit the wall, look to the right to find Marge's first Try-N-Save coupon.
Switch to Lisa and drop both of the electric generators into place to raise the elevator to the upper level. Switch back to Marge and exit the elevator to find her second coupon. Put Marge on the spot where the car was, and press Triangle with Lisa at the little button on the nearby wall to raise the platform. Jump onto the nearby building and climb the nearby ladder to find Marge's third coupon.
To the left between it and the Cozy Tea Corner, run beside the fence to the outer edge of the pavement and turn to the right to find Marge's fourth coupon. The sixth coupon is at the top. There is a brown building with a very small blue building to its immediate right. Jump onto the blue building, then look on the right side of the brown building.
Ride the air current to the top of the building, then stand at the front of the building. Look down to find Bart's eighth and final Krusty Koupon. Glide down to get it.
Follow the alley on the left of the building down the ramp. Jump into the alleyway above the spot of oil on the ground. The second bottlecap is just to the left. On the right side of the building there is a trashcan that will take you to the top of the building. The third bottlecap is straight ahead. The fourth bottlecap is right beside the building. Use the nearby helium tank to go into Helium Homer mode and float up to the little platform to find the fifth bottlecap. Activate the helium tank and float up into the cylinder to get the sixth bottlecap inside it may take a few tries to get inside.
Go through the alley behind it and hop on the trashcan to get taken up a level. Simply jump up to the building to the left to find the seventh bottlecap. Go into Helium Homer form and float straight up in the air. The eighth bottlecap is on top of the rotating fish sign.
Use the trashcan on the left side of the building to get to the second level. Walk around and look down the side of the building to find Homer's ninth and final bottlecap. Line yourself up with the platform and jump off of the building onto it. Jump across the next truck laying on its side and onto a third truck to find his first Krusty Koupon. Take Homer and head to the left side of the level.
Destroy the boxes to get a hotdog and take all of the nearby tacos to beef up his calories. Go to the nearby truck with Krusty's picture on it. Press Triangle while facing the green pipes with Homer to go into Helium Homer mode. Float over the Krusty truck, and go inside of it from the other side to find Homer's first Duff bottlecap. Switch back to Bart and approach the same truck at the helium tank. He can climb the metal bars to get on top of the truck. From the top of the truck, look down and to the left to see another area with a Krusty Koupon.
Simply jump and glide down to it to get Bart's second Koupon. Pull the nearby lever to create another updraft back to the platform from which you just came.
Glide over the air and climb back on top of the Krusty truck and jump to the other side to join Homer. Follow the pavement around the curve. Be careful of the aliens on this level. They are extremely weak dying from a single hit from Bart's slingshot but if you get caught in the crossfire of many of them, it is extremely difficult to get out. At the end, activate the second helium tank on the end and float up and forward to find Homer's second bottlecap.
Get some more helium, and cross the giant gap from the crack in the pavement. On the other side, head to the left and pull the lever to activate a stream of air in the gap that Bart can cross. Switch back to Bart and ride the air across to join Homer. Switch back to Homer and head towards the big red trailer with wheels. Jump onto the nearby tire trampoline to land on the yellow piece attached to the blue building.
Run around the corner to find his third bottlecap. Head through the red trailer with Bart, and climb the black bars to find some special ammunition. Go back to the lever you pulled to help Bart across. Using Bart's slingshot, aim across the large gap to the right and take out the pile of aliens that are waiting for you. Switch to Homer and take in some helium from the nearby green tubes and float across the gap to the right. To your immediate left, pull the lever to make another air current to help Bart join you.
Do so, then pull the lever that is on the other side of this section to create yet another jet of air. Take Bart and glide through the jet and onto the pole. Climb almost to the top leaving a little bit of space to give you some extra room. Double jump towards the platform in the middle and glide down to it to find Bart's third and final Krusty Koupon. Jump onto the nearby trampoline to rejoin Homer. Go into Homer Ball mode, and use the Homer launch to go up all five ramps and into the five portals to destroy them.
When they are all gone, a pink console appears in front of what resembles an optical illusion along the wall and you receive your final objective: -Turn off the tractor beam Approach the pink console, and grab Homer's fourth and final Duff bottlecap from behind it the bottlecap has always been there, but I did not have a good reference point to help you find it until you destroyed the five portals. Press Triangle while facing the pink console from the front to end the level.
When you respawn back on the platform, break open some of the nearby crates to reveal some cherries so Homer can get a few calories. Walk to the black and yellow stripe on the right, and grapple a hook near Will Wright to get to the other side. Pull the nearby lever to extend a bridge so Homer can join you. Go into Homer Ball form and launch yourself into the cracked door to open it. Walk through the door and walk down.
Before dropping down onto the walkway below, look up and grapple the nearby hook. Run around the curve to find Bart's first Krusty Koupon for this level. Head back down to where you grappled the hook, and hop onto the platform below. To the right, Homer's first Duff bottlecap is behind the boxes. Turn around, and go back to the left down the path.
At the end, press L1 using Bart to target the green button. Shoot it to extend a bridge across. Take the immediate right to find Bart's second Koupon.
Continue down the normal path for a little bit, and before the curve, look up and to your left. Your grappling hook icon should have gone off. At any rate, grapple up to the raised platform to the left. On the edge of the platform where you landed, destroy the box on the far lower-right corner to find Bart's third Krusty Koupon. On the lower-left corner, destroy the giant wall of boxes.
Switch back to Homer and if you're not already at the top continue around the curve of the walkway to get to the top of it. Go into Homer Ball form and launch yourself off of the ramp-curved end of the platform to join Bart on the platform. Take some helium from the nearby pipes, and float straight up and to the right a little to find the second bottlecap. Hop back down and take some more helium. Float across the gap on the left towards the platform below Will Wright to find Homer's third and final bottlecap.
Switch back to Bart, and approach the platform to which Homer just floated. Grapple across th join him, and grab Bart's fourth and final Krusty Koupon. Jump onto the trampoline s to hop up to the upper level. Run across the catwalk to reach another dead end. Grapple across the gap with Bart, and launch off the end of the platform with Homer Ball to reach the other side. Have both of the characters stand on the red buttons to open the door. Through here, pull the lever at the end to end the level.
The very first part of NeverQuest can be very frustrating. If it takes you multiple times to complete it, don't be disheartened. It is hard, but not impossible. From the beginning, hop down as Marge onto the level below and use her megaphone to bring Rod, Todd, and Ralph under your control. As your objective states, in this first part of the level your goal is to stop the dragon before she destroys three houses. The dragon travels around the level in a clockwise circle, stopping at all bridges and sitting between the platforms momentarily.
Your goal is to grab various foods around the level to get Homer's calories up, and when the dragon stops between the two platforms of a "bridge," you must go into Homer Ball mode and launch yourself into the dragon, damaging her. Here is the part that can complicate matters. As the dragon flies around the level in a clockwise circle, she shoots fireballs at various houses around the area, setting them on fire.
Fortunately, Marge can command the mob of Rod, Todd, and Ralph to put out the fires using her megaphone. Once you understand these basic idea behind this part of the level, it becomes very easy. Drop down and take control of the three boys, then switch to Homer. Run to some nearby houses on the bottom level and grab some food off of the windows Additionally, there are some melon patches near the bridges with five or six melons on them. Catch up with the flying beast, and follow her from bridge to bridge, launching yourself into her at every stop that she makes.
When you fall to the ground, run back up and continue in a clockwise circle to the next bridge. Whenever the dragon sets fire to a house, switch to Marge and send the mob to begin repairing it, then switch back to Homer and stand at the next bridge. With this simple method, you will clear this part of the level in no time. And around the outer perimeter of the level, Marge's first Try-n-Save coupon is sitting near the right half of one of the bridges after going around the nearby corner.
After clearing the first part of the level, you go through a door into the next part and receive the second objective: - Find a way through the great hall Turn to the left and enter the great hall. Go down the staircase to reach the bottom level.
Remember that Marge has the mob with her, and you can send it to attack enemies. On the right side of the room, there is a pile of logs with a net over it. Send the mob to repair it to turn it into a trampoline. Jump up with Marge to find her second coupon. On either side of the same platform where the coupon is are two hams. Jump onto the platform and Homer Ball launch yourself into them to turn them into several smaller hams that Homer can use to fill up on calories.
Along the left side of the room to the left of the Moe enemy standing on the scaffolding, there is a big golden shield hanging from a high ledge. Around the corner to the right there is a crack in the wall. Either destroy it with Homer Ball or send Marge's mob to destroy the piece of wall, revealing her third coupon.
All throughout the room, notice that the monsters resemble Otto the bus driver the ghosts and Moe Syzlack the elves with crossbows. The pile of bones act as a respawn point for Otto's ghost, so be sure to destroy the three of them that you find on the lower level. At the front of the room, in the even lower level, send the mob to attack the platform on which the Moe enemy stands to destroy it, bringing him to the ground.
Alternatively, you can go into Homer Ball mode and launch yourself into them to destroy them. You will find 2 boxes that are moving around: one in this lower area, and one on the left side of the back wall. Destroy the boxes and inside you will find more people to add to your mob. Go up the grand staircase on the left side to find three more Moe enemies standing on platforms.
Do what you must to kill them all, then take Homer and go up the set of stairs to the right of the giant door. Stand him on the white pedestal-looking platform. Switch to Marge, and take the mob to the top of the set of stairs to the right of the door. Command two members of the mob to stand on the platform at the top of the stairs, then stand on the platform with them with Marge.
It lowers, while the platform where Homer is standing rises to the upper-most level of the great hall. Kill the Moe-looking enemy, then take some helium from the helium tank.
Rise straight up towards the ceiling, then make your way to the right side of this part of the room to find Homer's second bottlecap and another helium tank. Take some helium from this tank and get back to the left side of the room.
Again, take some helium from the tank on the left side of the room, and rise straight up in the air, aiming for the blue light coming from the big orange triangular-shaped object that is connected to the door.
Hit the orange object to unlock the door. Drop back down and head through the door to get to the third area and to receive your third objective: - Collect the keys to open the gold doors This part of the level is pretty sweet, the camera goes into top-down mode, just like the games from the "Gauntlet" series. Just as in those games, you now have to find the golden keys to get out of this room.
From the beginning, head up and to the right into the big room. Destroy the machine out of which the Moe enemies spawn, then defeat them. All throughout the dungeon, open the chests with Triangle to get foods for Homer. In the big room, grab the giant golden key and go to the left side of the room.
See the piece of wall that looks like it has barbed wire on top of it? That's actually a damaged wall. Go into Homer Ball mode. Launch yourself into the wall and Homer Ball smash down on it to destroy it. On the other side you'll find an Otto ghost, its respawn point, and Homer's third bottlecap. Go back into the big room and head to the bottom right side.
Just above the giant door is another box containing another member for the mob. Go through the giant golden door, and get to the far right wall. Head north until you get to another damaged wall. Grab the food from the chest and destroy the wall. Continue on through the other side until you reach the far north-east corner of the dungeon. In this section of the room, there are two chests. The one on the bottom has more of Homer's food but the one to the left contains Marge's fourth coupon.
Head back down the far right wall and take the first left immediately after the damaged wall that you destroyed. Go through the golden door. Again, kill the enemies after you dismantle the respawn point, and grab the third golden key from the upper-right portion of this room.
Continue to follow the path of the dungeon to find the final golden door in the upper-left corner. Approach it to go through and to get to your next objective: - Cross the chasm In the next room, approach the staircase that leads down to the enemies. Before going down, turn to your right to see what appears to be a white coffin.
Approach it and press Triangle while facing it to open it. Now, go down the staircase to the bottom. Get rid of the two Ottos and their respawn points, then destroy the scaffolding and the Moe enemy. Grab another mob member from the nearby box, then turn towards the chasm. On the left side is a giant pillar. Command the mob to knock it down, making half of a bridge across. Take Homer to the right side to find a helium tank.
Turn around and look up along the wall to see Homer's fourth bottlecap. Take some helium and go up to get the bottlecap. Get some more helium, and float across to the other side This can be very difficult, as you have to know the precise point where you can land so that you will have enough helium to make it to the other side. Aim to land on the piece of bridge that extends out over the chasm on the other side.
Once you've gotten Homer to the other side, head over across from the pillar that you knocked down to find another one. Go into Homer Ball mode and knock the pillar down to make a bridge for Marge and the mob to cross. Once everyone has crossed, you receive your next objective: - Open the Dragon Gate and enter the lair Again, destroy all of the enemies and respawn points.
Facing the Dragon Gate, go to the right side to find another set of logs with a net that the mob can repair into a trampoline.
Jump on it with both Marge and Homer and do some platform hopping to get on top of the head. Homer's fifth bottlecap is on the other side of the head. Switch to Marge and approach the right eye of the dragon. Inside, take the left path to find Marge's fifth coupon, then go back and take the right path. Carefully cross the bridge after the fire has fallen and press Triangle to activate the button on the other side, opening the Dragon Gate.
In the very beginning, destroy the two Moe respawn points, then destroy the ones that remain. Go with the mob to the right side of the room and attack the shining rock on the right to reveal some gummies for Homer. Every time you attack the eye, you get gummies. Fill Homer up, then take the mob up the path on the right side of the room. At the top, use Marge's megaphone to make one of the mob stand between the two stone pillars.
Run back down to the bottom and head back to the left side of the room. Look across at the Moe that is standing across the gap and probably shooting at you. To the left there is a stone pillar that you can target. Target it while in Gummi Homer mode and attack it from a distance to destroy it and create a bridge.
Run to the other side and grab Marge's sixth and final coupon to the left. Attack the shining rock on the left to get some more Gummies for Homer. Jump across the path of rocks floating in the lava, grabbing Homer's sixth and final bottlecap along the way, and get onto the piece of rock that shoots into the air. When it gets to the top, go into Gummi Homer mode, and when the dragon is between you and the member of the mob standing between the two pillars, spam the Circle button to shoot Gummi Grenades at the beast.
Continue this, and run back down to the rock if you need some more gummies for Homer. It should not be long before the beast finally falls and the level ends. You begin with your first objective: - Clean up 7 buildings Step forward and destroy the dog cage on the right to take control of two dogs for your mob. Go to the green house to your immediate left to find two more dogs for the mob and to find Lisa's first Malibu Stacy coupon.
Command your mob to go to the house to the right of the green house and repair it. Kill the enemies that spawn, then command the mob to repair the house to the right of the green house.
Repair the house to the left of this one, then go into the backyard from the right side of the house. Climb the large pole with Lisa to find her second coupon. Leave the backyard, and repair the next building to the left. Continue to the left, and after the scaffolding there is another doghouse you can break open to get two more dogs for the mob.
All throughout the level, you want to destroy the pink and red vans, as they serve as respawn points. Repair the nearby building with the graffiti at the top.
Face the orange building to the right of this building. Walk towards the orange on the left side. Once you hit the wall, look to the right to find Marge's first Try-N-Save coupon. Go back to the building you just repaired, and destroy the car on the left side of the building, and take two more dogs from the nearby doghouse.
Across the street, to the right of the police cars on their sides in the wall is a cleaner that can be repaired. To the right of the cleaner is a booze shop that can be cleaned up. Your current objective is satisfied, a Buddha statue is spawned, and you get your next objective: - Destroy support wires on suspended highway Destroy the car to the right of the building that you just repaired.
Go to the back left part of this area to the road that breaks off over the water. Turn around, and have four of your dogs stand in the elevator enclosed with orange bars.
Have Marge stand in there as well. Switch to Lisa and activate the newly-spawned Buddha statue. Go to the left and grab the green generator beside the Happy Times building, and bring it to the elevator, dropping it in the proper place beside the elevator. Grab the second green generator near the statue and drop it into the other place to get the elevator all the way to the top. Switch back to Marge, and leave the elevator, grabbing Marge's second coupon to the left.
Get everyone back inside of the elevator. Switch back to Lisa and go again to the Hand of Buddha. Remove one of the generators to drop the elevator a level. Switch back to Marge and leave the elevator from the opposite side. Send the mob to the target ahead and destroy it to drop the piece of platform and to get your next objective: - Clean up the next 9 structures Have Lisa lower the elevator for everyone, and walk over the newly created platform to the next part of town.
Repair the building immediately in front of you. To the far left in the corner is a pink van near some scaffolding. Jump onto the van to reach the scaffolding, then jump across to the other side to find Lisa's third coupon. Beside the pink van, have the mob repair the nearby Free Clinic. Cross the street, and to the left of the knowledge center destroy the red van. Destroy the other red van that is sitting in the middle of the road, then repair the nearby Nitro Club.
Go to the right to the far side of this area. Head back to the first part and continue down the road to the right of Happy's. Repair the nearby building called The Mouse Trap. Continue and destroy the giant Tom Jackson billboard. Destroy the red van at the end where the path meets the water, and repair the nearby chop shop. Take control of the nearby Buddha statue, and beside the Shiny Polish Emporium, remove the car on the left and destroy it. Put Lisa on the spot where the car was, and press Triangle at the little button on the nearby wall to raise the platform.
Jump onto the nearby building to find Lisa's fourth coupon. Repeat this process by switching places and get Marge on top of the building. Climb the nearby ladder and Marge's third coupon is on the upper level. Go with Lisa behind the Tom Jackson billboard, and traverse the ladders from right to left to get her fifth coupon. To the left between it and the Cozy Tea Corner, run beside the fence to the outer edge of the pavement and turn to the right to find Marge's fourth coupon.
Switch to Lisa and activate the nearby Buddha statue. Grab the piece of the destroyed in the water and drop it back into its base. Switch to Marge and repair the building.
Finally, go to the giant nasty brown building. Walk around to the back to find a trampoline trash can to take you to the top. Send Maggie in through the small opening. Inside, get down to the lower level. In the same room, grab Marge's fifth and final coupon between the desk on the right facing back towards the point from which you entered. Grab Lisa's sixth coupon to the left. Hop across the nearby rocks with Lisa to reach her seventh coupon. Go back up to the Buddha statue.
Drop it in the place where the bridge should be and it will float into place. Head to the right facing out towards the ocean and there will be an actual section of bridge raised in the air that you can pick up.
Bring it back and drop it between the billboard and the other island to make the Second half of the bridge. Switch to Marge, and command the mob to repair the piece of bridge on the side you are on to complete your current objective and to receive your next one: - Clean up the store and the two trucks Cross the bridge.
On the other side, destroy the two red vans first, then kill the two enemies. Facing back towards the other island, there is a pipe jutting from the sand on the left side. Lisa's eighth and final coupon is on the end of it. Switch to Marge and command the mob to repair the store on the right, and the two trucks in front of you. A Buddha statue spawns and you get your next objective: - Protect the ice cream trucks Activate the Hand of Buddha.
You get to play a Missile Command-style mini-game here. Enemies come down the pavement from the top and crash into the two pink ice cream trucks. To stop them, use the Hand to pick up the barrels on the left and the right and drop them on the enemies. After three quick waves, the mini-game is complete and you get your next objective: - Destroy Poochie's stage Your final objective is very simple. Walk through the newly opened gates to the giant stage at the back of the area.
Command the mob to destroy it, ending the level. Jump down onto the platform below and approach the boy standing at the corner to satisfy that objective and to get your next one: - Collect all of the surrender flags 20 This part of the level is simply collection. To access the map of the surrenders flags left in the level, press Select to go to your "Things To Do" list, then press Square.
I will try to make this list of flags as easy to follow as possible, including any possible collectibles within the list. Do a little platform-hopping to retrieve it. Destroy the barrel and the bread goes all over the ground. Pick it up with Homer to get some calories for him. Turn to the left to find three outward platforms that lead up to the fourth flag on a nearby building. Face the building from which you just took the fourth flag, and walk along the platform to the left, facing the brown building where you found the bread basket.
Look in the middle to find three brown barrels. Shoot them with the slingshot to uncover Bart's first Krusty Koupon. Grapple up to the top of the same building, and glide down to reach the collectible.
Go into Homer Ball mode and destroy the debris under the bridge. Grab the fifth flag hanging under the bridge on the right. Face away from the building to see the sixth flag hanging from a balcony. Beyond the balcony is a spot on another building where Bart can grapple.
Get in range and grapple onto the building. Jump onto the roof of this building, and on the right side stand on the chimney where the smoke is coming out. Without riding the air current, jump down onto the brown roof, and jump into the balcony on the right to get the sixth flag.
To get home to the bottlecap, jump with Bart back onto the building that had the grappling spot, but stay on the right side. Off of the right edge of the roof is an awning that you can use as a trampoline, and there should be another awning on your level. Switch to Homer, and to the lower awning. Because you can't reach it from the ground, jump onto the nearby ledge and get a little higher, then jump onto the lower awning to hop to the upper awning and to the very top of the building.
Hop down onto the lower level of the building. Get a running start and jump to the wide balcony to get Homer's first Duff bottlecap. Look straight down to find the eighth flag in a nearby balcony. Run straight along the spine of the roof to the chimney at the far side not the chimney you jumped over to get to flag 6. Ride the current to the high balcony across the road for the ninth flag.
Facing up towards the balcony, head to the left to find another bridge. In Homer Ball mode, launch into the debris to destroy it, and grab the tenth flag from under the bridge on the left side.
Facing the far off chimney, turn right and look down. Glide onto the nearby building. After landing, look to the right to find Bart's second Krusty Koupon.
Look off to the left side of the building at the cracked bridge. Switch to Homer and approach the bridge from the underside. Destroy the debris under it to find the eleventh flag on the left side. Straight ahead, look to the next building over with the chimney and the awning underneath it.
Jump off of the balcony on which you are standing onto the awning to hop on the roof. Ride the smoke current to the left and onto the high balcony to get the twelfth flag. Go around to the left to find a zipline.
Go across it to land on the balcony on the other side and to get the thirteenth flag. Switch to Homer and look to the left to find a piece of wood with a shining spot. Go into Homer Ball mode and with a good rolling start, launch yourself onto the ramp to destroy part of the building on the other side, revealing a Krusty Koupon. Switch to Bart, and face away from the fountain to the part of the building you just destroy.
Turn to the right to find an awning on the side of the building. Jump onto it to get to the upper level, and to the left jump from the barrel or the fence to the top of the building to get the fourteenth flag.
Right beside it, grab the third Krusty Koupon which Homer revealed. Off of the back side of the platform the east side of it, according to the "Collect the Flags" map the fifteenth flag is hanging from the wall. Grab it. Look into the water to the left and jump onto the nearby cow on its side. You will hop across the cow-path and onto the elevated platform. Bart's fourth Krusty Koupon is in plain view in the center of the platform.
Off of the edge facing the east side of the map is another ramp. Launch through it in Homer Ball mode to land on the building on its own is and to the far east. You should by yet another ramp. Launch through it to reach the far side and Homer's second bottlecap. Switch to Bart and go to the second ramp that Homer used. Grapple across to reach the island. Stand on the third ramp Homer used and grapple across to join him.
Run around to the back of the building, and look for the ivy on the far right side. Just to the left of it around a small corner, three barrels are sitting in front of a door. Destroy the barrels, and press Triangle while facing the door to go into the building. Inside, get in front of the giant orange slab of door and press Triangle to open it to reveal Homer's third bottlecap and Bart's fifth Koupon. Leave this little room and find the other door on the inside. Press Triangle to open it and go through it.
Upon exiting, the seventeenth flag is hanging from the building right below you. Go to the back right corner where the ivy is. Climb the three sets of ivy to reach the top. Run out across the spine of the roof of the building and grab the eighteenth flag at the very end. Homer-ball dash up pile of money onto hedge: left side of circle driveway. Go left as you enter mansion. Jump to square platform floating in melted gold.
Jump on cushion in back by gold vault. Grapple to Burns statue on left side of circle driveway at start. Grapple your way to top of lights hanging from ceiling, go to the one raising up and down, glide to vines, climb to cabinet top. From up and down hanging light, jump to platform.
Glide to square platform floating in melted gold. Evil Genius - Enter lair of evil genius Matt Groening. At Atari joystick, jump on red button. On roof of house on right next to Reserved for Elvis sign Homer-ball dash up stairs.
Homer-ball dash to roof of house on left next to Maude Flanders sign. Behind trees in upper left corner. In top center area house with dolphin enemies; use helium dash to roof of house on left, go in structure. In top center area house with dolphin enemies; use helium up to roof of house on right, go in structure.
On deck below to the right of last cap by vine wall. Grapple on cloud above house by Atari joystick, go to structure on that roof. Grapple to cloud above house on right, glide to roof. Grapple to cloud, glide to roof of house on left. Grapple to cloud, glide to house on left next to Maude Flanders sign. Grapple to hook on cloud to house in upper left corner, go in structure on roof. In top center area; glide on steam in center of dolphin pools up to roof of house on right, head south, go in structure.
On deck below last stamp on right. Jump on cloud to roof of house on right. Behind 1st golden gate on left. By arcade machines. Behind house on right. Behind now opened golden gate on right. On narrow ledge on left of house; top left section of area. Re-Used Enemies - When enemies from earlier levels re-appear. On top of Retirement Castle, use Marge to build platform to roof.
In back of house with 5 over fence by trees. In basement of house with 5 on stairs. Go back to spot where 5 was, hop on dish antennas, jump to blue roof, Homer-ball dash to blue roof on orange house.
By back door of home directly across street from Krusty Burger. Break boxes in back yard of home with 11 Break boxes in back of Krusty Burger Break trash can by counter in Krusty Burger From last, Homer-ball dash to roof of Krusty Burger. Behind DMV. Homer-ball dash up ramp to roof of NoiseLand Arcade. Homer-ball slam crack in pavement behind NoiseLand. Use helium in back of Planet Hype to get atop its big rotating logo.
From Planet Hypes rotating logo, dash to roof of court house. Break boxes in back of court house. In front of town hall. Use helium on top of town hall to treetop beside it. Break boxes on side of Kwik-E-Mart. Behind pink apartment building behind Aztec theatre. Behind Aztec theatre. Use helium behind Aztec theatre to roof of it Homer-ball dash from roof of Aztec to roof of pink apartment, fall off left to air conditioner.
Make your way back onto roof with 33 dash off ramp from there to roof of Sleep-Eazy -sleazy- Motel. By steps in front of police station. Inside cell in police station, push red button. Next to ramp on roof of building next to Junky Town Legal Clinic behind police station. On roof of Junky Town Legal Clinic. Dash off ramp on police station roof, in alcove of green building roof by Krusty koupon. Break boxes by Hand of Buda close by.
In corner, on grass, close to Itchy and Scratchy ramp. From last, use helium at building with 3 Grand Theft Scratchy ads on it to roof top, by skylights. From last, Dash off skylight to roof with orange ramp. From roof with skylight by 47, jump down to metal platform on neighboring building with door. Street level from last, in alley. Climb three poles on side of Duff brewery to awning with Malibu Stacy seal, grab and shimmy around on ledge. Behind Duff brewery by big light blue tank.
Use helium on side of building with pink trim across from Duff brewery to roof top, Homer-ball dash off ramp from there to next roof. Hop down from here to roof with skylight next to downed Itchy and Scratchy billboard. From last, on overhang above door on building with chain link fence on roof-you can walk on narrow ledge around fence on roof.
From 55, cross over downed Itchy and Scratchy billboard, then skylight, turn right, grab ledge, pull up. From last, go straight down onto parking lot, on yellow lines. Hop on tires in back of Adult Education Center to roof. On building behind Adult Education Center, climb latter then pole to roof, jump down to awning.
Use dumpster to get to roof of Sequel Stop, hop to roof behind it. Hop onto roof of Grocery store across from mall. Homer-ball dash into car in back of church. Behind garbage can next to dumpster by church. Use helium inside church to get to over hang. Homer-ball dash into pink car behind school. In front of Paradise Pier, by green building. From last, hop over fence on right, break boxes. From last, hop on roof with Lisa, use Hand of Buda to move box to canopy above door, jump to roof.
From last, hop down to back of building, break boxes. In back of Springfield Retirement Castle. In back of yellow home with blue shutters next to home with last seal. Behind tree on grass next to billboard beside light purple home. Jump to roof of home directly across street from Krusty Burger, in chimney.
By back door of Krusty Burger. Behind counter in Krusty Burger. Next door to Krusty Burger, by dumpster. Use Hand of Buda to move car behind Planet Hype. Behind town hall. Use dumpster to roof of Kwik-E-Mart.
Inside Kwik-E-Mart. Use Hand of Buda to move air conditioner into place in window, use Marge to build platform to AC jump to awning. In front of Sleep Eazy Motel sign. In back of Sleep Eazy Motel, under awning. Behind Springfield Museum of Natural History sign.
Use Hand of Buda to move car on side of Springfield Museum. In corner, next to bush, by statue of Jebediah Springfield. Inside police station, in cell, push red button. Behind police station. By street light across street from police station. Under archway, by pawn sign not far from police station. Passing through archway from pawn sign, by corner with pink bricks. Use Hand of Buda to move boxes. Staying on roof tops after last seal, make your way to low roof with Maggie vent.
Street level from last seal, on stairs. On the beach by a palm tree behind Duff Brewery. Across street in corner across from Duff Brewery. In the parking lot of Duff Brewery by a pink car.
Climb three poles to an awning on side of Duff Brewery. From last, drop down by wooden ramp. Smash boxes in front of Duff Brewery, use Hand of Buda to place cap over flame, move platform and make your way to the roof. Behind metal box blowing gust Bart could use on side of Duff Brewery In parking lot behind building in front of Duff. On corner by underpass in front of purple apartments. Passing through underpass, use Homer to break wooden wall.
Going up ramps to top of underground parking lot from last seal, on other side of yellow barrier pole. Break box on top level of parking lot. From last, jump atop step-like wall surrounding parking lot. Jump on dumpster to roof of Sequel Stop. Close by Sequel Stop, climb ladder to ledge. From last, climb pole to roof. Break boxes on side of Turn Your Head and Coif. In parking lot of grocery store across from church.
Jump over grey brick wall in parking lot of grocery store. Use Homer to break pavement on crack behind grocery store. Jump on dumpster to low roof of church. In corner behind school. On beach by rocks at paradise pier. Use Hand of Buda at pier to move box, jump on canopy to roof.
Behind generator by elevator used in Mob Rules. Across from last seal, in alcove. Behind Springfield Retirement Castle. Build platform on side of Retirement Castle to roof of it. Break billboard close by last. Use Maggie in vent-upper level, over wall behind grocery store. Use Maggie in vent-lower level, over wall behind grocery store. On top of grocery store. On low roof of church. Use vent on low roof of church. In church, by alter. In between trees on divider between church and school.
On low roof of school. Use vent inside school to Skinners office. Clean garbage pile behind court house next to school. On top of BS bank behind court house. Use vent on top of KBBL radio. Crawl through vent on top of Planet Hypes roof. In same vent on Planet Hypes roof. In front of Planet Hype. Build platform to roof of Barneys Bowlarama, walk out on blue metal.
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