Free cribbage card games online




















When all players have played all of their cards the game proceeds to the "show". Players choose the order in which to lay their cards in order to maximize their scores; experienced players refer to this as either good or poor "pegging" or "pegsmanship". If one player reaches the target usually 61 or , the game ends immediately and that player wins. When the scores are level during a game, the players' pegs will be side by side, and it is thought that this gave rise to the phrase "level pegging".

Once the play is complete, each player in turn, starting with the player on the left of the dealer, displays his hand on the table and scores points based on its content in conjunction with the starter card. Points are scored for combinations of cards totalling fifteen, runs, pairs multiple pairs are scored pair by pair, but may be referred to as three or four of a kind , a flush and having a Jack of the same suit as the starter card "one for his nob [or nobs or nibs]", sometimes called the "right" Jack.

A four-card flush scores four and cannot include the cut or starter; a five-card flush scores five. The dealer scores his hand last and then turns the cards in the crib face up.

These cards are then scored by the dealer as an additional hand, also in conjunction with the starter card. Unlike the dealer's own hand, the crib cannot score a four-card flush, but it can score a five-card flush with the starter. All scores from 0 to 29 are possible, with the exception of 19, 25, 26 and A match much like tennis consists of more than one game, often an odd number.

The match points are scored on the cribbage board using the holes reserved for match points. Cards 2 through 10 are worth their pip value. Face cards are worth 10 points. The dealer passes out six cards face down for the other player and themself. The non-dealer can either cut the deck and select the top card from the remaining deck or they can draw a random card in any other way.

This is called the starter card and it is placed face up on top of the remaining deck. Both players then discard two of their cards and place them face down to the side of the gameplay area to form the crib.

With 3, 4, and 5 players, the dealer deals five cards to each player and everyone discards 1 card for the crib. The game then proceeds in the following three rounds: Peg, Counting, and Crib. The non-dealer plays one of their cards. The dealer then plays one of their cards.

This continues as players try to win points through various combinations with the cards played. Once the pip value of the played cards reaches 31 points, the sequence is reset. Remember, ace counts as one point.

The non-dealer begins by using the starter card with their hand to make as many combinations as they can to win points.

After the non-dealer finishes with their hand, the dealer does the same. The dealer picks up the crib and uses those four cards with the starter card to make as many combinations as they can. After the hands and the crib are scored, the dealer position switches, cards are shuffled and players repeat the three rounds until someone gets points.

If a player wins the game before the loser has passed the halfway mark did not reach 31 in a game of 61, or 61 in a game of , the loser is "lurched," and the winner scores two games instead of one. A popular variation of games played to , is a "skunk" double game for the winner if the losing player fails to pass the three-quarter mark - 91 points or more - and it is a "double skunk" quadruple game if the loser fails to pass the halfway mark 61 or more points.

The Cribbage board see illustration has four rows of 30 holes each, divided into two pairs of rows by a central panel. There are usually four or two additional holes near one end, called "game holes.

Note: There are also continuous track Cribbage boards available which, as the name implies, have one continuous line of holes for each player. The board is placed to one side between the two players, and each player takes two pegs of the same color.

The pegs are placed in the game holes until the game begins. Each time a player scores, they advance a peg along a row on their side of the board, counting one hole per point. Two pegs are used, and the rearmost peg jumps over the first peg to show the first increment in score. After another increase in score, the peg behind jumps over the peg in front to the appropriate hole to show the player's new score, and so on see diagram next page.

The custom is to "go down" away from the game holes on the outer rows and "come up" on the inner rows. A game of 61 is "once around" and a game of is "twice around. If a Cribbage board is not available, each player may use a piece of paper or cardboard, marked thus:. Two small markers, such as small coins or buttons, can substitute for pegs for counting in each row. The Crib. Conversely, for the non-dealer, it is best to lay out cards that will be the least advantageous for the dealer.

Laying out a five would be the worst choice, for the dealer could use it to make 15 with any one of the ten-cards 10, J, Q, K. Laying out a pair is usually a poor choice too, and the same goes for sequential cards, such as putting both a six and seven in the crib. The ace and king tend to be good cards to put in the crib because it is harder to use them in a run.

The Play. As expected, the five makes for the worst lead in that there are so many ten-cards that the opponent can use to make a Leading from a pair is a good idea, for even if the opponent makes a pair, the leader can play the other matching card from their hand and collect for a pair royal.

Leading an ace or deuce is not a good idea, for these cards should be saved until later to help make a 15, a Go, or a Finally, when the opponent leads a card that can either be paired or make 15, the latter choice is preferred.

During the play, it is advisable not to try to make a count of 21, for the opponent can then play one of the many cards and make 31 to gain two points.

Cribbage evolved from an earlier English game called "Noddy," and the man credited with inventing it is Sir John Suckling, a wealthy English poet. Cribbage affords players both the anticipation of the luck of the deal as well as ample opportunity to exercise their skills in discarding and play.

One of the novel features of Cribbage is that a Cribbage board is used for scoring rather than the usual pencil and paper. The rectangular wooden board is equipped with holes that accommodate pegs. The board speeds up scoring, and in this fast-moving game, pegging greatly reduces the chances for errors in computing scores. I know some people myself included are visual learners.

If that is the case, feel free to watch the video below on how to play Cribbage with real life examples. Let us know if you have any questions or feedback on the Contact Page! The deck of cards is then put to the side, and the non-dealer also called a pone cuts the deck and then reveals the top card. This card is referred to as the starter or the cut. If the starter is a Jack then the dealer immediately scores 2 points.

This is known as Two for his heels. Once the starter card has been shown, the players are ready to proceed to the next part of the game. The pone the player who is not the dealer starts by laying down a card on the table and announcing its value, e.

The dealer then lays down a card and announces the cumulative value of the cards on the table, e. This continues with the players laying down one card each until a player cannot lay down another card without the cumulative value going over The player then says "Go" and the other player can then continue to lay down his cards until he also can't lay down a card without going over He then says "Go" as well, and the player who laid down the last card will score 1 point if the total value is under 31 but 2 points if the value on the table is exactly They then reset the count to 0 and continue with their remaining cards, starting with the player who did not lay down the last card.

An ace is counted as 1, face cards are counted as 10 and other cards are their normal value. During this phase there are several ways to score points, based on how you lay down your cards. Points are scored as you lay down your cards, e. Players always announce the cumulative value of the cards on the table when they lay down a new card.

If they score points they will announce the points as well, e. When a player has said "Go" then the other player will say "1 for the Go" when he's claiming the point from laying down the last card. He might also say "1 for last", if the other player has not laid down any cards since the value was last reset. It's worth noting that even though all face cards count as 10, you cannot create a pair, pair royal or double pair royal with cards unless they have the same "real" rank.

For sequences an ace is always low, you can't make a sequence with a king and an ace next to each other. It's also worth noting that you can make points in many ways with the same cards.

So, in that case you would announce "Fifteen for 4". This part of the game continues until both players have played all their cards. The scores are updated as soon as a player gets points, and if a player reaches the target score, , the game is finished immediately. Once The Play is finished, the players take back their cards from the table and it's time to calculate the score for their hands, and the crib. These are always scored in the same order: pone's hand, dealer's hand, dealer's crib.

As before, the scores are added to the scoreboard as soon as they are calculated, and if a player reaches the game is over immediately, the other player doesn't get to count his score.

This means that there's no chance of a tie, or both players going over in the same round. The dealer will normally get more points since he scores both his hand and the crib, but the pone scores his hand first, so if they're both close to the pone might win, even though the dealer would have gotten more points if he were allowed to count them.

The scoring for The Show is similar to the scoring for The Play , but with some important differences. You can use the same card for many different combinations, e. A skunk is when a player wins by over 30 points, his opponent has less than 91 points when the game is over. A double skunk is when a player wins by over 60 points, the opponent has less than 61 points. Normally a skunk will count as two games and a double skunk as 3.

However, on this site we're not playing multiple games, we only track each game individually. We will however show you an image of a skunk or two if you get a skunk, and we do keep track of skunk counts for the statistics page. As with every game, there are slight variations in how people play Cribbage. I've tried to look at many sources and pick the most "standard" rules I could. Some common variations is that the next-to-last hole on the scoreboard is the "stinkhole" and not all points count there.

I'm not using that variation on this site, you can score wherever you are. There are undoubtedly other variations that people like and would like to see here, if a lot of people request a specific variation I would consider adding it, but I don't want to start adding different options for the game, I like picking one way to play a game and sticking with it. This online version of the classic card game Cribbage was made by me. My name is Einar Egilsson and over there on the left is my current Facebook profile picture!

Cribbage has been the most requested game on this site for a couple of years now. I've hesitated to make it, because I didn't really know it myself, and it seemed quite complex. But finally I got started and now here it is! I hope you enjoy it, but just be aware that Bill is not going to be as good as a human player :. Big thanks to Norm Fred who beta tested the game for me and found lots of errors, and thanks to the nice people on the cardgames.

Most of the graphics used for the game I found at OpenClipArt , but the Cribbage board itself was made by me, for the first time I did some graphics work myself, which was actually fun! The awesome playing card images were made by Nicu Buculei , and the player images were made by Gerald G. Any comments, questions, ideas for other games or anything else can be sent to admin cardgames.

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